Integrating VR, AR, and Haptics in Basic Surgical Skills Training: a Review and Perspective
| Author | Affiliation | |
|---|---|---|
Sanfilippo, Filippo | University of Agder | NO |
Salvietti, Gionata | University of Siena | IT |
Blazauskas, Tomas | Kauno Technologijos Universitetas | LT |
Gabriele, Guido | University of Siena | IT |
Zafar, Maria | University of Siena | IT |
Hua, Minh Tuan | University of Agder | NO |
Zafar, Muhammad Hamza | University of Agder | NO |
Moosavi, Syed Kumayl Raza | University of Agder | NO |
Armalis, Patrikas | Kauno technologijos universitetas | LT |
Poursina, Mohammad | University of Agder | NO |
LT | ||
LT | ||
LT | ||
LT |
| Date | Volume | Start Page | End Page |
|---|---|---|---|
2025-05-27 | 13 | 99203 | 99220 |
Traditional surgical training faces challenges related to sustainability, cost, and ethical considerations. Limited access to resources, ethical concerns about cadaver-based learning, limited availability of surgical cases, and the high costs associated with hands-on training impede the effectiveness and accessibility of surgical education. Despite these challenges, the need for direct tactile experience remains critical, as it fosters the development of essential motor skills and tactile abilities vital for surgical practice. However, advancements in immersive technologies such as virtual reality (VR), augmented reality (AR), and haptics offer a promising solution to address these challenges. VR and AR technologies offer realistic, controlled environments where learners can visualise anatomical structures and practice surgical procedures without risks. The integration of haptic feedback in these immersive simulations further enriches the learning process by adding the sense of touch and physical interaction, aiding in mastering critical surgical skills. The incorporation of immersive technologies in surgical training presents an opportunity to address the constraints of conventional methods. These technologies offer the possibility of creating platforms that replicate real-life surgical scenarios, allowing learners to hone their skills and build confidence in a safe and controlled environment. Moreover, immersive learning offers an ethical alternative to cadaver-based training and extends access to training materials irrespective of geographical limitations. Such an approach allows for step-based training, where students may begin acquiring skills through immersive learning, then move to special surgical simulators, and finally to patients. This article deals with the impact of immersive technologies such as VR, AR, and haptics on reshaping conventional surgical training, by focusing specifically on basic surgical skills. Targeting educators, medical experts, and involved parties, the article aims to stimulate additional exploration and adoption of immersive technologies to elevate surgical competencies and patient care standards.
| URI | Access Rights |
|---|---|
| https://ieeexplore.ieee.org/document/11016012 | Viso teksto dokumentas (atviroji prieiga) / Full Text Document (Open Access) |
| https://hdl.handle.net/20.500.12512/252845 |
| Name | ID |
|---|---|
Artificial Intelligence, Biomechatronics, and Collaborative Robotics Research Group at the Top Research Center Mechatronics (TRCM), University of Agder (UiA), Norway | |
European Union (EU) | 2023-1-NO01-KA220-HED-000160462 |
Beyond the Classroom: Virtual Reality, Augmented Reality and Haptics for Enhanced Surgical Training and Education | |
Augmented Robotic Touch and hyperspectral Imaging Senses-Augmented Robotic Touch and hyperspectral Imaging Senses (ARTIS)-Codice Unico di Progetto (CUP) - Italian Ministry of Research | PRIN 20228H4ZR3, B53D23002360006 |